Lim, Kenneth Y. T.Comings, JohnLee, RichardYuen, Ming-DeHilmy, Ahmed HazylChua, DerekSong, Bing Heng2019-09-182019-09-182018Lim, K. Y. T., Comings, J., Lee, R., Yuen, M. D., Hilmy, A., Chua, D., & Song, B. H. (2018). Guide to Developing Digital Games for Early Grade Literacy for Developing Countries. Quezon City, Philippines: Foundation for Information Technology Education and Development, Inc. and World Vision, Inc.978-621-95832-1-3978-0-0008119-0-0http://hdl.handle.net/10625/58105This guide works to assist game developers, literacy experts, and the staff of agencies interested in funding the development of digital games for early grade literacy learning. It presents information to be considered when designing games for literacy learning, and uses game examples that demonstrate how game developers and literacy educators have worked together. The guide has eight sections that address early grade reading and learning design considerations; design considerations for games development and learning; areas for research and development; case studies and supplemental resources.application/pdfenTRAINING MATERIALDISTANCE EDUCATIONDIGITAL LEARNING FOR DEVELOPMENT (DL4D)LITERACYREADINGLANGUAGE OF INSTRUCTIONMOBILE APPLICATIONSDIGITAL LITERACYDIGITAL DIVIDEMOBILE PHONESPRIMARY EDUCATIONDISPLACEMENTDEVELOPING COUNTRIESGLOBALGuide to developing digital games for early grade literacy for developing countriesTraining Material