Final technical report : digital learning innovations II

Date

2023

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Abstract

This design-based research is the second phase of the Digital Learning Innovations (DLI) project. It aims to scale up the Coder-Maker professional learning model in Lebanon, with a focus on improving the quality of teaching for underserved, marginalized, and at-risk youth, particularly girls. Coder-Maker is an evidence-based STEAM (Science, Technology, Engineering, Arts and Mathematics) learning program which is designed around a problem-oriented pedagogical approach. Conceived to transform traditional learning, it provides much more than coding and making skills with a transformative framework that enables a holistic approach to learning, and to personal and professional growth.

Description

Keywords

DIGITAL LEARNING INNOVATIONS, TEACHER PROFESSIONAL DEVELOPMENT, MARGINALIZED YOUTH, LEBANON, MIDDLE EAST

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