Guide to developing digital games for early grade literacy for developing countries
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Date
2018
Journal Title
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Volume Title
Publisher
Foundation for Information Technology Education and Development, Inc.
World Vision, Inc.
World Vision, Inc.
Abstract
This guide works to assist game developers, literacy experts, and the staff of agencies interested in funding the development of digital games for early grade literacy learning. It presents information to be considered when designing games for literacy learning, and uses game examples that demonstrate how game developers and literacy educators have worked together. The guide has eight sections that address early grade reading and learning design considerations; design considerations for games development and learning; areas for research and development; case studies and supplemental resources.
Description
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Training Material
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Keywords
TRAINING MATERIAL, DISTANCE EDUCATION, DIGITAL LEARNING FOR DEVELOPMENT (DL4D), LITERACY, READING, LANGUAGE OF INSTRUCTION, MOBILE APPLICATIONS, DIGITAL LITERACY, DIGITAL DIVIDE, MOBILE PHONES, PRIMARY EDUCATION, DISPLACEMENT, DEVELOPING COUNTRIES, GLOBAL
Citation
Lim, K. Y. T., Comings, J., Lee, R., Yuen, M. D., Hilmy, A., Chua, D., & Song, B. H. (2018). Guide to Developing Digital Games for Early Grade Literacy for Developing Countries. Quezon City, Philippines: Foundation for Information Technology Education and Development, Inc. and World Vision, Inc.