Guide to developing digital games for early grade literacy for developing countries

Date

2018

Journal Title

Journal ISSN

Volume Title

Publisher

Foundation for Information Technology Education and Development, Inc.
World Vision, Inc.

Abstract

This guide works to assist game developers, literacy experts, and the staff of agencies interested in funding the development of digital games for early grade literacy learning. It presents information to be considered when designing games for literacy learning, and uses game examples that demonstrate how game developers and literacy educators have worked together. The guide has eight sections that address early grade reading and learning design considerations; design considerations for games development and learning; areas for research and development; case studies and supplemental resources.

Description

Keywords

TRAINING MATERIAL, DISTANCE EDUCATION, DIGITAL LEARNING FOR DEVELOPMENT (DL4D), LITERACY, READING, LANGUAGE OF INSTRUCTION, MOBILE APPLICATIONS, DIGITAL LITERACY, DIGITAL DIVIDE, MOBILE PHONES, PRIMARY EDUCATION, DISPLACEMENT, DEVELOPING COUNTRIES, GLOBAL

Citation

Lim, K. Y. T., Comings, J., Lee, R., Yuen, M. D., Hilmy, A., Chua, D., & Song, B. H. (2018). Guide to Developing Digital Games for Early Grade Literacy for Developing Countries. Quezon City, Philippines: Foundation for Information Technology Education and Development, Inc. and World Vision, Inc.

DOI